DevelopmentPosted by Ulven Fri, April 18, 2008 15:30:42The walkcycle generator has been refined with better code to handle turns, side steps and autotiming.
http://www.usefulslug.com/development/Walker3.mov
DevelopmentPosted by Ulven Wed, April 09, 2008 16:46:16Our footsteps module for messiah, "Walker", should soon be ready for beta testing. It allows for the parametrisation of any walkcycle into a repeatable, resizable walkcycle that can be fitted to any character.
The walker will come with a few preset walks and a file in which you can create your own.
There are very few limitations on how the rig needs to be in order to use it and it will be able
to fit on anything from a rocket powered voodoo zombie to an undermotivated mouse. No guarantees that the same animation will look equally natural on both though.
You can see the development in phases from the first proof of concept to where it is now:
First "footsteps"Repeating walkcycle with slidercontrols using only messiah expressions First propper footstepsFootstep test walking around a bend and up some stairs